Medieval aphrodisiacs, humors, fasting and a really old callback

More than 11 years ago when this blog was new (well… less old, at any rate), I wrote about medieval penitentials and the brilliant sex flowchart derived therefrom by University of Kansas history professor emeritus James A. Brundage for his seminal text Law, Sex, and Christian Society in Medieval Europe. It is still one of the most viewed posts in History Blog history.

Written by Irish monks starting in the 6th century, penitentials listed sins commonly encountered in confession and suggested suitable penances for each sin. They are remarkably explicit and specific in their descriptions of sinful sex acts, and the penances consistently prescribe rigorous fasting. A wide variety of sexual experiences — same-sex, extra-marital, marital but done at the wrong time, beastiality, masturbation — all earned the penitents years of fasting.

There was some discussion in the comments of what that level of fasting might entail. One comment from Mary clarified that a fasting penance in this context enjoined penitent sinners to abstain from certain kinds of food, not all food, mostly rich foods like meat and wine.

I was reminded of this exchange when watching the highly entertaining and illuminating webinar Love, Lust, and Libido: Aphrodisiacs in Medieval Europe hosted by food historian Ken Albala and Getty manuscripts curator Larisa Grollemond. Albala explanes the Humor Theory and how inextricably linked it was to food which was not just a menu but medicine. What foods you were allowed to eat while doing penance for sexual sins was determined by the humors, because some ingredients — ginger, meat, salt — stimulated libido/performance/fertility while others — spinach, beans, fruit — suppressed them. Grollemond adds some visual aids in the form of manuscript illuminations from the Getty’s collection. It is an impressively thorough and eminently watchable treatment of the question.

Also not to be missed are three videos of Albala making recipes mentioned in the webinar. That almond milk creamed spinach from 1420 looks pretty great to me, especially if you add the garlic the author warned against as it is known to inflame lust.

New virtual tours of 8 Rome museums

Eight of Rome’s civic museums are offering new virtual tours. Available in Italian and English, to tours allow visitors to explore the museums floor-by-floor, in aerial views, through video, audio and information panels.

It’s a curated approach. Select objects on display and important features of the museums themselves are highlighted. You navigate by clicking on arrows, then click on hotspots targeting an object or area and the label/information pops up. If there is video or audio, clickable icons appear on the screen.  You can also bounce around using the map icon in the bottom right. It’s a little awkward to navigate and it’s not the kind of virtual tour that allows you to browse objects on display for hours because even when the collections are huge like the ones in Capitoline very few pieces are hotspots. It’s more about moving through some extremely cool spaces and seeing some celebrated pieces.

This is most effective for the smaller museums, particularly the Museo delle Mura and the Ara Pacis because the collection is comparatively sparse and the structure itself is the focus of the tour. The reliefs of the Ara Pacis are so complex, being able to zoom in on an area virtually and read detailed explanations is very satisfying. The Museo delle Mura was one of my favorite discoveries on my 2018 Rome trip and the best part was getting to clamber through the walls. The virtual tour gives you even more of that unbelievable view from the roof of the Porta Appia and connected defensive walls.

Here are the new virtual tours:

Musei Capitolini
Museo dell’Ara Pacis
Museo Napoleonico
Mercati di Traiano – Museo dei Fori Imperiali
Casino Nobile di Villa Torlonia
Centrale Montemartini
Museo delle Mura
Museo di Roma

Too Much Johnson, now with commentary

Too Much Johnson was one of Orson Welles’ innovative theories that failed so thoroughly in practice that audiences wouldn’t get to see it for 75 years. It was meant to be an accompaniment to a play of the same name, an 1894 farce of adultery, false names and mistaken identity adapted from a French original by William Gillette who would go on to become hugely famous portraying Sherlock Holmes on stage more than 1,300 times. Welles’ theatrical company, The Mercury Theater, was staging the play with his trusty stable of actors including Joseph Cotten and Arlene Francis. His idea was to create a Keystone Kops-style slapstick silent movie introduction before each of the three acts. He filmed it on shoestring budget in 10 days and edited 25,000 feet of highly flammable nitrate film in a hotel room to create a 66-minute rough cut.

It was never shown. The Stony Creek Theater in Branford, Connecticut, where the play was staged, was not equipped to project the film. Welles had heavily edited the play to blend seamlessly with the filmed intros, so without it the theatrical production flopped too. That was August 1938, a month after the Mercury Theater’s radio productions began, two months before one of those radio productions would adapt a certain H.G. Wells alien invasion story into a news broadcast style and make headlines around the country. Suddenly very much in demand, Orson Welles packed up the 10 reels of Too Much Johnson and went on with his life, cutting the sweet deal with RKO that would result in his immortal third movie, Citizen Kane.

He thought the never-seen experimental film had been destroyed in a fire at his home in Madrid in 1970, but thankfully he was wrong about that. Too Much Johnson, all 10 reels of it, was found in a crate of old Welles films that had been abandoned in the Pordenone warehouse decades earlier. Nine of the reels were in surprisingly good condition. The tenth was decomposing rapidly and had to receive specialized treatment by film conservators.

The film society that rescued and identified the collection in the shipping warehouse crate reached out to the George Eastman House in Rochester, New York, which is world-renown for its film conservation department. They secured a grant to restore the picture and in October 2013, Too Much Johnson finally had its world premiere at a silent movie festival in Pordenone. It made its US debut days later at the George Eastman House in an exclusive showing for museum members. Too Much Johnson had its cable television premiere on Turner Classic Movies in May 2015. The National Film Preservation Foundation digitized the restored film and made it available online with notes on the sidebar explaining how the film was designed to interact with the play.

The Eastman showings had special features only seen there, including a new piano score by Philip C. Carli who used the original Mercury Theater stage score for inspiration, and a voice-over commentary by Anthony L’Abbate, preservation manager, and Caroline Yeager, associate curator, of the George Eastman Museum who worked on its restoration. The museum has now released their special edition of Too Much Johnson on Vimeo.

“For the first time, people from all over the world will have access to this unique material with the voice-over commentary and musical accompaniment, previously only available for in-person screenings,” said Peter Bagrov, curator in charge, Moving Image Department, George Eastman Museum. “The original commentary was written by the museum and has been performed all over the world. It is essential for the understanding of this unfinished work by one of the great masters of cinema; the context it provides enhances the viewing experience for everyone.”

The voice-over commentary includes a story of the print’s discovery and the meticulous preservation process, as well as the history of the film’s creation—its casting, the filming locations in New York City (many of which are now gone), and why it never made it to the big screen.

It opens with a brief introduction about the film’s conservation and the research that went into piecing together how the film was shot. At 6:44 the movie begins, and as someone who has watched three versions (the TCM version, the NFPF version with side notes and this one), I can unequivocally state that this voice-over commentary is essential. It adds so much to the viewer’s understanding of the movie, what is going on in the story, where the scenes are being filmed. It turns a fascinating glimpse into Welles’ nascent directorial genius into a full-featured documentary. I wish every commentary were recorded by film conservators instead of woolgathering directors and verbose actors.

Watch it here.

Raphael cartoons FINALLY in high res

The cartoons created by Renaissance master Raphael for the monumental tapestries that once adorned the walls of the Sistine Chapel are enormous at 10 feet high and between 10 and 16 feet wide. Their digital form, however, has been relatively puny. In my first post about just shy of 11 years ago, the available pictures were so inadequate I considered not writing it at all because of how disappointing it is to read about something so cool without having a chance to see it in at least some detail.

Originally a set of 10, seven of the cartoons depicting scenes from the lives of Saints Peter and Paul survive today.  They were used to create tapestries, not just the original tapestries commissioned by Pope Leo X in 1513, but for later customers who wanted a piece of Raphael’s genius in woven form, Henry VIII among them. As part of the weaving process, the cartoons were folded, cut, punctured and generally put through the wringer until they simply fell apart.

The surviving cartoons were acquired by the future King Charles I in the 1620s and while they are still today personally owned by the monarch, they have been on long-term loan to what is now the Victoria & Albert Museum since 1865. In 2019 and 2020 the V&A refurbished the Raphael Court and conservators had the opportunity to study and record the cartoons with the latest technology. They were unframed, the punctured and torn surface scanned in high-definition 3D and the images recorded in infrared and panoramic composite photography. Custom scaffolding was installed to scan the cartoons while they were still mounted on the walls of the gallery because they are too fragile to move. The 3D scans alone took 95 hours per cartoon to complete.

The reopening of the refurbished Raphael Court has been delayed by lockdown, but the new digital content collected during the process has now been made available on the V&A website, and it grants unprecedented access to the cartoons.

Through interactive features and in-depth stories, audiences will be able to learn about the extraordinary design and making of the Cartoons and their long 500-year history, exploring the monumental works of art as never before by zooming into ultra-high-resolution photography, infrared imagery, and 3D scans. […]

Key online features include The Story of the Cartoons, which explores the Cartoons’ commission, production and incredible survival, as well the complex process of translating a Cartoon into a tapestry. It also reveals in-depth details about Raphael’s compositions which translate the Biblical narrative into painterly images with their wealth of characters and complex scenes. Exploring the Cartoons uses the new HD imagery of the Cartoons to enable newcomers and specialists alike to examine the making and design of the Cartoons in more detail by zooming into high-resolution panoramic photography of their painted scenes, infrared imagery showing the charcoal drawing underneath, and 3D scans of their paper surface. Users are able to transition between the layers to see subtle differences between the underdrawing, the paint layer, and the surface texture – from the tiny pinholes that were made to translate the Cartoons into tapestries, to the composite sheets of paper that make up each Cartoon, the creases and tears, and subsequent restoration and repair throughout their lifetime.

Without further ado, check out the V&A’s new Raphael Cartoons page to finally see these extraordinary survivors in all their glorious detail.

Rome in 3D

History in 3D lives up to its name. The virtual recreations of ancient temples, cities, palaces and fortresses are vividly rendered in granular detail with realistic lighting effects and animated fly-ins. They’ve built models of everything from Sevastopol in 1914 to the flooding of Titanic’s grand staircase to Corinth in the 2nd century.

Four years ago, their most ambitious project, a reconstruction of Rome’s city center as it was in 320 A.D. Rome in 3D, made its debut on their YouTube channel. They had already been working on it for years and had enough of it ready to make a riveting trailer, a few tantalizing minutes of what promised to be the most comprehensive virtual recreation of ancient Rome ever made. The aim was to integrate it into a game engine, building a fully realized city based on the latest, most accurate information to provide an immersive experience of walking its streets.

At the time of the trailer’s debut in March 2016, the project was scheduled to be completed in a few months. In June, a second trailer with new buildings (mainly the Capitoline temples), debuted.

Almost two years passed before the next trailer, a walk-through of the Colosseum, was posted.

The entire ancient city of Rome, it seems, proved to a very, VERY big bite, and while History in 3D was determined to chew it, the jaws would have to grind for much longer than expected. In the meantime, they released pieces of the whole to give a glimpse into their work. Trajan’s column in all its original polychrome glory is a straight masterpiece. Even setting aside that it’s only part of an infinitely greater whole, on its own it represents years of research and modelling.

Last month, History in 3D released their latest Rome in 3D video. They assured followers that the project was still ongoing, that they had encountered challenges and obstacles but were surmounting them and coming back better than ever, deploying new technological tools to redesign buildings and objects. The new trailer showcases the Forum, the beating heart of Roman society, and it is a huge leap forward in quality.  (This blog entry describes what you’re seeing as you stroll/fly through downtown Rome.)

There’s no specific timeline for the completion of the project, but fingers crossed, they expect a walk-through app will be ready for release in a few months. Trajan’s Column will get an app of its own so it can be explored scene by scene in all its spiral glory. This is something I have dreamed about, because it’s shocking to me that there is basically no high-resolution photography online detailing Trajan’s Column whose reliefs are so densely populated and complex that naked-eye view can never satisfy.

Follow History in 3D on YouTube and Facebook to stay apprised of all exciting developments.